For this second lesson, the focus was mainly on aesthetics; designing the characters that would appear in our topsy turvy animatics, and an accompanying setting for said characters.
I had already come up with my character design for Arnika, and now was the time to refine it and flesh it out, so that it became more comfortable to draw and so that i had references for a range of her poses and expressions. (note; i wrote some of this before i decided to change Arnika from evil, so the word is still used in some of these sheets.)
After i finished working on my character designs, i started working on my background. I didn’t really know where to start looking in terms of inspiration because the world was completely made up and i didn’t have any real world influences for it, but there were 2 places i did look at for inspiration;
These two fictional locations look very up beat and happy, which is what i was going for with my world. As an overview, the world is so happy that it’s almost unnatural; everything is colorful and eccentric, and there’s never a dull moment. The people’s willingness to be happy and polite and to work together is what keeps the world in balance; everyone is always in the best mood, leaving little room for much discourse. I decided to name the world ‘Allegroburg’, with ‘Allegro’ meaning ‘cheerful’ in Italian.
I feel i’m now ready to start working on the practical stuff with this animation, as I’ve got the character and background designs sorted out. i’m a bit nervous about the coming stages, but still excited nonetheless to learn some new skills.